Compact Electric SkateboardNo Remote Required
4-Axis Motorized Pan/Tilt/Focus HeadUnreal Capture
Stitchless Molded Leather WalletIntuitive
Forward progress takes rapid iteration.Prototype Sooner.
/ Our approach is defined by the primary iteration loop of design, build, and test. During the design phase we aggregate research, previous testing results, and new ideas into a defined concept using computer-aided design. Next, we realize the concept during the build phase leveraging rapid prototyping tools and methodology. Finally, we move into the test phase to empirically analyze, subjectively evaluate and maximize validated learning experiences.
The loop will then repeat, typically several times, as we progress to meet the prototyping needs of the project.
Typically a benchtop, or hacked-together, prototype that exhibits the primary or critical functionality of the product. These are never meant to look pretty but are instead used to understand technical feasibility and project risk.
An array of sub-systems brought together into a works-like prototype for market research, functional testing, or early fundraising. Not all the sub-systems or features will be represented at this point but the important ones will be.
The primary sub-systems are integrated into a coheseive works-like prototype, incorporating some or all of the looks-like aesthetics of the product. User testing, design validation, and investor pitches are common uses.
Overall product development strategy, project management and supply chain development.
Exploring and crafting the product aesthetic and user experience in conjunction with engineering.
Simple to complex computer-aided mechanical design with an eye to design for manufacturing.
System architecture, schematic creation and circuit design for analog and digital systems.
Embedded system development and hardware integration, including wireless communications.
Rapid iteration using FDM and SLA printers, 5-axis and 3-axis CNC machines and an array of shop tools.